Valve dropped one of the most significant Major updates in CS2 history on May 22, 2026 — the same day the IEM Cologne 2026 Major Hub went live. The changes go far beyond new sticker art: the entire system for buying tournament items has been rebuilt from scratch. No more capsules, no more RNG, a completely new token-based shop, and a brand new way to turn any regular skin into a souvenir. Here's everything you need to know.
The Biggest Change: Capsules Are Gone
Sticker and Autograph Capsules no longer exist. You can now purchase any tournament sticker directly. This is the single most fundamental shift in how Major collectables have worked since CS:GO's early days.
Previously, if you wanted a specific player's autograph or a team's holo logo, you had to open capsules and hope the RNG gave you what you wanted. The main idea now is not a lottery, but control — the player decides themselves which logo or signature they want and buys exactly that. Want a Furia Holo? You can buy it directly. Want donk's Gold autograph? It's right there in the shop. The era of capsule gambling for specific stickers is over.
How the New Token System Works
Tokens are the only way to buy stickers. You can't pre-purchase them in bulk — tokens are acquired only at checkout, when your balance falls short of what you need. The minimum token bundle starts at 100 tokens for $0.99.
Dynamic Demand-Based Pricing
This is where the new system gets interesting. Sticker prices are not fixed — they fluctuate dynamically based on demand. When a sticker is popular and lots of players are buying it, its price goes up. When fewer people buy a sticker, the price goes down.
Prices don't update in real time — they refresh periodically in batches, and anyone browsing the store at that moment gets a warning before the update hits.
In practice, this means the most popular players and teams will have the most expensive stickers. This was already illustrated immediately after launch — donk's Cologne 2026 Gold sticker reached over $1,220 or 122,976 tokens within hours of the shop opening, driven entirely by demand.
Price Drop Protection
The new system includes a price drop protection mechanic. If you buy a sticker and the price drops shortly after your purchase, you're protected from the worst of that swing — a nod toward the fact that dynamic pricing can move quickly during the early hours of a Major.

The Viewer Pass and Coin Upgrades
Purchasing a Cologne 2026 Viewer Pass gives you access to an upgradable Cologne 2026 Coin. With an active pass, you can upgrade your coin and earn rewards by playing the Pick'Em Challenge. You also show up on the Active Pass Leaderboard where you can compare your Pick'Em performance to your friends.
Each coin upgrade rewards you with 300 tokens to spend on stickers or souvenirs in the new shop. This means buying the Viewer Pass and playing Pick'Em isn't just about the coin prestige — it directly feeds back into your token balance for purchasing stickers.
Pick'Em Challenge
The Pick'Em Challenge returns as before — make predictions about match outcomes and tournament results across all stages of the Major. Your performance determines how quickly your coin upgrades, from Bronze up through Silver, Gold, and Diamond.
Lock in your picks before each stage begins — predictions close when matches start.

Souvenir-O-Matic: Turn Any Skin Into a Souvenir
This is the other massive new feature. Valve added Souvenir-O-Matic. You can now take any regular or souvenir weapon you own, select a played match and one player from it, and then receive that same weapon back in Souvenir quality with gold stickers of the teams, autograph, and map.
You just pick the skin in the main menu, and it gets upgraded to souvenir status with the match stickers of your choice. The final price is determined by the rarity of the gun and the popularity of the golden stickers. Also, all previous stickers on a gun will disappear after conversion.
A few important caveats to know before using Souvenir-O-Matic:
You cannot do this with StatTrak skins. StatTrak and Souvenir are mutually exclusive in CS2.
The cost in tokens depends on two factors: the rarity of the base weapon you're converting and how in-demand the gold team stickers from that specific match are. A cheap skin with unpopular stickers costs far less than a rare skin with a gold donk autograph.
Souvenir pricing depends on how much demand exists for the specific gold stickers attached to it, and the rarity of the base weapon brought in.
Revenue Distribution: How Money Flows to Teams and Players
50% of all revenue generated through the Major Shop and Viewer Pass is distributed as royalties to the tournament operator, participating teams, and their players. The split isn't fixed — it changes depending on where teams finish.
Before the grand final wraps up, payouts are calculated based on each team's pre-tournament VRS global ranking. Once the event concludes, the distribution switches to reflect final placement results. Within each team's share, half goes to the organization and the remaining half is divided equally among the five players on the roster.
To put this in concrete terms: if Valve sells $100 million worth of stickers and passes and Team Vitality wins the tournament, the French club would get $1,425,000, and ZywOo, apEX, Ropz, Flamez, and mezzii would each get $285,000.
IEM Cologne 2026: The Tournament Itself
The IEM Cologne 2026 Major is the first CS2 Major of 2026, taking place in June in Cologne — historically one of the most iconic venues in Counter-Strike, often called the "Cathedral of Counter-Strike." 32 teams compete across three stages: Challengers, Legends, and Champions.
The Major Hub is live now at the in-game main menu. All sticker purchases, Pick'Em entries, and Viewer Pass upgrades happen through the hub.
FAQ
What happened to CS2 Major capsules?
Capsules have been completely removed for IEM Cologne 2026. Instead, every sticker — team logos, player autographs, holographic, foil, gold — is available to purchase directly through the new token-based Major Shop. No RNG, no capsule opening.
How do CS2 Major tokens work?
Tokens are the currency used in the new Major Shop to buy stickers and pay for Souvenir-O-Matic conversions. You cannot buy tokens in bulk in advance — they are purchased at checkout when your balance is insufficient. The minimum bundle is 100 tokens for $0.99.
Why do CS2 Major sticker prices change?
Sticker prices in the new shop are demand-driven. When a sticker sells heavily relative to others, its price rises. When demand drops, the price falls. Prices refresh periodically in batches rather than in real time, with a warning displayed when a refresh is about to occur.
What is the Souvenir-O-Matic in CS2?
Souvenir-O-Matic is a new feature introduced in the Cologne 2026 update that lets you convert any regular skin in your inventory into a Souvenir skin. You select a match that has been played during the Major and a player from that match, and your skin receives the corresponding gold team stickers and player autograph. The cost depends on the skin's rarity and the demand for the specific gold stickers chosen.
Can you use StatTrak skins with Souvenir-O-Matic?
No. StatTrak and Souvenir are incompatible in CS2. Souvenir-O-Matic only works with normal (non-StatTrak) skins.
How do I upgrade my Cologne 2026 Coin?
Purchase a Cologne 2026 Viewer Pass to receive the coin, then play the Pick'Em Challenge. Correct picks upgrade your coin from Bronze through Silver, Gold, and Diamond. Each upgrade rewards you with 300 tokens for the Major Shop.
How much of Major Shop revenue goes to teams?
50% of all revenue from the Major Shop and Viewer Pass goes to teams and players. The split adjusts based on tournament placement, with half of each team's share going to the organization and the other half divided equally among the five roster members.
Where can I buy CS2 Major stickers the cheapest after the tournament?
Once stickers enter the secondary market after the Major, white.market is one of the best places to find them at competitive prices — typically cheaper than the Steam Community Market, with fast withdrawals and a large active inventory.